Search found 14 matches

by asantoso
Wed Sep 20, 2017 2:43 am
Forum: General Discussion
Topic: How to setup circular game bounds?
Replies: 1
Views: 1006

How to setup circular game bounds?

How to setup circular game bounds?
by asantoso
Sat Mar 04, 2017 2:39 am
Forum: General Discussion
Topic: How do I use CategoryFilter for Broadphase detection?
Replies: 1
Views: 1106

How do I use CategoryFilter for Broadphase detection?

How do I use CategoryFilter for Broadphase detection?
Any sample code?
by asantoso
Sat Mar 04, 2017 2:38 am
Forum: General Discussion
Topic: How to perform narrow-phase collision check in the CollisionListener
Replies: 2
Views: 1067

Re: How to perform narrow-phase collision check in the CollisionListener

I ended up doing the narrowphase check outside of the listener.
by asantoso
Thu Mar 02, 2017 12:21 am
Forum: General Discussion
Topic: How to perform narrow-phase collision check in the CollisionListener
Replies: 2
Views: 1067

How to perform narrow-phase collision check in the CollisionListener

Hello everyone,

How do I perform narrow phase detector in the CollisionListener() implementation method
public boolean collision(Body body1, BodyFixture fixture1, Body body2, BodyFixture fixture2) { }

Thanks,
-asan

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